imageView로 image 표현하기
이미지를 scale up, scale down, rotate, reverse해 보았습니다.
CGAffineTransform를 사용하여 위치와 크기를 적용하였습니다.
아래 이미지와 소스코드를 비교해보시면 좀 더 이해하기 편합니다.
궁금하신점은 댓글로 달아주세요.
해피코딩 :)
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// | |
// TransformImageViewVC.swift | |
// UIKit component handling | |
// | |
// Created by Taehyeon Han on 2018. 8. 5.. | |
// Copyright © 2018년 calmone. All rights reserved. | |
// | |
import UIKit | |
class TransformImageViewVC: BaseViewController { | |
// Set the image. | |
let image: UIImage = UIImage(named: "apple.png")! | |
let imageWidth: CGFloat = 200 | |
let imageHeight: CGFloat = 50 | |
lazy var scaleDownImageView: UIImageView = { | |
// Reduce the image (0.5 times) | |
// Set the coordinates to display. | |
let downPosX: CGFloat = (self.view.bounds.width - self.imageWidth) / 2 | |
let downPosY: CGFloat = 150 | |
// Generate UIImageView for display. | |
let imageView: UIImageView = UIImageView(frame: CGRect(x: downPosX, y: downPosY, width: self.imageWidth, height: self.imageHeight)) | |
// Set the image in UIImageView. | |
imageView.image = self.image | |
// Generate an affine matrix for reduction (0.5 times). | |
imageView.transform = CGAffineTransform(scaleX: 0.5, y: 0.5) | |
return imageView | |
}() | |
lazy var scaleUpImageView: UIImageView = { | |
// Enlarge the image (1.2 times) | |
// Set the coordinates to display. | |
let upPosX: CGFloat = (self.view.bounds.width - self.imageWidth) / 2 | |
let upPosY: CGFloat = 250 | |
// Generate UIImageView for display. | |
let imageView: UIImageView = UIImageView(frame: CGRect(x: upPosX, y: upPosY, width: self.imageWidth, height: self.imageHeight)) | |
// Set the image in UIImageView. | |
imageView.image = self.image | |
// Generate an affine matrix for enlarge (1.2 times). | |
imageView.transform = CGAffineTransform(scaleX: 1.2, y: 1.2) | |
return imageView | |
}() | |
lazy var rotateImageView: UIImageView = { | |
// Rotate the image. | |
// Set the coordinates to display. | |
let rotatePosX: CGFloat = (self.view.bounds.width - self.imageWidth) / 2 | |
let rotatePosY: CGFloat = 450 | |
// Generate UIImageView for display. | |
let imageView: UIImageView = UIImageView(frame: CGRect(x: rotatePosX, y: rotatePosY, width: self.imageWidth, height: self.imageHeight)) | |
// Set the image in UIImageView. | |
imageView.image = self.image | |
// Specify rotation angle with radian (30 degrees). | |
let angle: CGFloat = CGFloat((30.0 * Double.pi) / 180.0) | |
// Generate an affine matrix for rotation. | |
imageView.transform = CGAffineTransform(rotationAngle: angle) | |
return imageView | |
}() | |
lazy var reverseImageView: UIImageView = { | |
// Flip the image. | |
// Set the coordinates to display. | |
let reversePosX: CGFloat = (self.view.bounds.width - self.imageWidth) / 2 | |
let reversePosY: CGFloat = 550 | |
// Generate UIImageView for display. | |
let imageView: UIImageView = UIImageView(frame: CGRect(x: reversePosX, y: reversePosY, width: self.imageWidth, height: self.imageHeight)) | |
// Set the image in UIImageView. | |
imageView.image = self.image | |
// Generate an affine matrix for reduction (0.5 times). | |
imageView.transform = imageView.transform.scaledBy(x: -1.0, y: 1.0) | |
return imageView | |
}() | |
override func viewDidLoad() { | |
super.viewDidLoad() | |
// Do any additional setup after loading the view. | |
// Add UIImageViews on view | |
self.view.addSubview(self.scaleDownImageView) | |
self.view.addSubview(self.scaleUpImageView) | |
self.view.addSubview(self.rotateImageView) | |
self.view.addSubview(self.reverseImageView) | |
} | |
override func didReceiveMemoryWarning() { | |
super.didReceiveMemoryWarning() | |
// Dispose of any resources that can be recreated. | |
} | |
} |
Github
https://github.com/calmone/iOS-UIKit-component
Reference
- UIImageView
https://developer.apple.com/reference/uikit/uiimageview - UIImage
https://developer.apple.com/reference/uikit/uiimage